The magical world of Sega consoles and good old computer games. The magical world of the Sega console and the good old computer games Video Walkthrough of the game

Codes and secrets of the game Demolition Man for Sega Mega Drive 2 (Genesis)

Go to the next level. During the game, press pause ( ) and enter the following code: [Left] , [Right] , [A] , [B] , [B] . Exit pause mode by pressing the button. The code can be used an infinite number of times anywhere in the game. There is another secret code that performs the same function. Here is the code: [Right] , [Right] , [A] , [B] , [B] , [A] , .

Extra life. During the game, press pause ( ) and enter the following code: [Right] , [A] , [B] , [A] , [Left] . Exit pause mode by pressing the button. The code can be used an infinite number of times anywhere in the game. There are two more secret codes that perform the same function - use any of them: [C] , [A] , [B] , [A] , [Left] or [B] , [A] , [B] . [A] , [Left] .

Health recovery. During the game, press pause ( ) and enter the following code: [B] , [B] , [Left] , [Up] , [Down] . Exit pause mode by pressing the button. The code can be used an infinite number of times anywhere in the game.

Receiving 5 grenades. During the game, press pause ( ) and enter the following code: [B] , [B] , [Left] , [Up] , [Up] . Exit pause mode by pressing the button. The code can be used an infinite number of times anywhere in the game.

Getting a shotgun. During the game, press pause ( ) and enter the following code: [C] , [C] , [Left] , [Up] , [B] . Exit pause mode by pressing the button. The code can be used an infinite number of times anywhere in the game.

Go to the next level. During the game, press pause () and enter the following code: [Left], [Right], [A], [B], [B]. Exit pause mode by pressing the button. The code can be used an infinite number of times anywhere in the game. There is another secret code that performs the same function. Here is the code: [Right], [Right], [A], [B], [B], [A], .

Extra life. During the game, press pause () and enter the following code: [Right], [A], [B], [A], [Left]. Exit pause mode by pressing the button. The code can be used an infinite number of times anywhere in the game. There are two more secret codes that perform the same function - use any of them: [C], [A], [B], [A], [Left] or [B], [A], [B], [A], [Left].

Health recovery. During the game, press pause () and enter the following code: [B], [B], [Left], [Up], [Down]. Exit pause mode by pressing the button. The code can be used an infinite number of times anywhere in the game.

Receiving 5 grenades. During the game, press pause () and enter the following code: [B], [B], [Left], [Up], [Up]. Exit pause mode by pressing the button. The code can be used an infinite number of times anywhere in the game.

Getting a shotgun. During the game, press pause () and enter the following code: [C], [C], [Left], [Up], [B]. Exit pause mode by pressing the button. The code can be used an infinite number of times anywhere in the game.

We will be glad to see your support for our site: Support the site. - Donate to OCRG

Similar codes, articles:

Covers/Scans:

Data/Summary:

Publisher: Acclaim
Developer: Alexandria
Genre: Action
Release Date: 1995
ESRB: EVERYONE
ESRB Descriptors: Animated Violence

Synopsis/Sinopsis:

Since the script of the film of the same name is largely based on humorous episodes that play out the problems of adaptation of the heroes to the world of the near future, the authors of the game were forced to fill these “relaxation gaps” with fictitious scenes of battles and shootouts. But the dynamic plot and chilling finale were left virtually unchanged. Police officer John Spartan begins his journey in Los Angeles in 1996. Pursuing the supervillain Simon Phoenix, he encourages the maniac to blow up an entire block, for which he and his “ward” end up in a cryo-prison. After serving half his sentence in a frozen state, he returns to duty in a paradise called San Angeles.

Screenshots:


Development Team/Team:

Programmer Todd Johnson

Secrets and Walkthrough/Secrets

ADVIСE

1. The hero’s weapon, a rapid-fire pistol of an unknown brand, allows, after gaining some experience, to hit the enemy at any angle while running or standing - often change the direction of fire between two of the eight stable ones.

2. Having a shotgun or Magnum revolver temporarily increases the area and power of destruction.

3. To instantly destroy the enemy from positions inconvenient for shooting, you can use captured grenades.

4. A standard set of athletic movements (running, jumping, climbing walls and ceilings) is sometimes complemented by descent on a shock-absorbing cord - a normal fall from a great height is fatal, although sometimes it is possible to prevent this by clinging to a tensioned cable or the edge of a platform.

5. Collecting prizes and shooting enemies are exclusively voluntary activities. Prizes (weapons, first aid kits of various sizes, temporary invulnerability vests, and life badges) are sometimes hidden behind walls, as are stairs and handrails leading to them.

6. Lives can also be obtained by shooting at the Phoenix teaser, but beware of his counterattack. In addition to prizes, boxes and string bags may contain briquettes of Si-4 explosives, which are equally effective at hitting you and the enemy.

7. The most dangerous enemy is a thug with a bazooka; his projectiles are not only very powerful, but also throw John aside. From a hanging position, it is usually not possible to shoot him in a timely manner, but most chasms can be successfully overcome with a running jump.

8. Two levels (museum and library) are presented in isometric projection.

9. Pay attention to the shooting control features. For all-round defense of rooms from hordes of Simon's buddies (fast-moving enemies usually do not shoot, and vice versa), hold down the A and B buttons and calmly change the direction of the sight with the joystick.

10. To quickly move along the corridor and duel with laser guns, it is more convenient to fix the direction by holding B and C.

11. It is advisable to destroy guns from a non-firing zone, and hit grenade launchers with their own weapons.

12. Half of the levels are completed by a duel with a maniac. On the first level, you just need to run past the boxes with explosives, on the third, you need to drive Simon away by shooting and provoke him to explode the room (when jumping from the stairs, catch him on the platform he has chosen). In the final battle, both the Phoenix and the lift it controls are only vulnerable when frozen.

13. At a low level of difficulty (the number of lives and continues, as well as the hero’s stamina depends on his choice), the game will end at the seventh stage. Of course, the most attractive gradation is total demolition, since it is closest to reality (at the beginning the hero has only one life, and he loses it instantly when hit by a grenade or laser beam) and forces him to globally merge with the character, to fully use his abilities. If you can complete all levels in this mode, at normal difficulty levels you are unlikely to lose at least one continuation! It's a pity, but the final cutscene does not commemorate this feat...

CONTROL

A - throw a grenade; B - shooting;

C - jump, on plane stages - shooting backwards.

SECRETS

1. Switching stages - on pause, left, right, A, B, B.

2. Last level (EASY): GL9 C92 FGM.

3. While paused, press left, A, B, A, right - increase life.

4. On the first level, if you jump from the house (on which you land) to the left to the end of the screen, you will take a life.

Video Walkthrough of the game

" DEMOLITION MAN"

Since the script of the film of the same name is largely based on humorous episodes that play out the problems of adaptation of the heroes to the world of the near future, the authors of the game were forced to fill these “relaxation gaps” with fictitious scenes of battles and shootouts. But the dynamic plot and chilling finale were left virtually unchanged.

Police officer John Spartan begins his journey in Los Angeles in 1996. Pursuing the supervillain Simon Phoenix, he encourages the maniac to blow up an entire block, for which he and his “ward” end up in a cryo-prison. After serving half his sentence in a frozen state, he returns to duty in a paradise called San Angeles.

ADVIСE

1. The hero’s weapon, a rapid-fire pistol of an unknown brand, allows, after gaining some experience, to hit the enemy at any angle while running or standing - often change the direction of fire between two of the eight stable ones.

2. Having a shotgun or Magnum revolver temporarily increases the area and power of destruction.

3. To instantly destroy the enemy from positions inconvenient for shooting, you can use captured grenades.

4. A standard set of athletic movements (running, jumping, climbing walls and ceilings) is sometimes complemented by descent on a shock-absorbing cord - a normal fall from a great height is fatal, although sometimes it is possible to prevent this by clinging to a tensioned cable or the edge of a platform.

5. Collecting prizes and shooting enemies are exclusively voluntary activities. Prizes (weapons, first aid kits of various sizes, temporary invulnerability vests, and life badges) are sometimes hidden behind walls, as are stairs and handrails leading to them.

6. Lives can also be obtained by shooting at the Phoenix teaser, but beware of his counterattack. In addition to prizes, boxes and string bags may contain briquettes of Si-4 explosives, which are equally effective at hitting you and the enemy.

7. The most dangerous enemy is a thug with a bazooka; his projectiles are not only very powerful, but also throw John aside. From a hanging position, it is usually not possible to shoot him in a timely manner, but most chasms can be successfully overcome with a running jump.

8. Two levels (museum and library) are presented in isometric projection.

9. Pay attention to the shooting control features. For all-round defense of rooms from hordes of Simon's buddies (fast-moving enemies usually do not shoot, and vice versa), hold down the A and B buttons and calmly change the direction of the sight with the joystick.

10. To quickly move along the corridor and duel with laser guns, it is more convenient to fix the direction by holding B and C.

11. It is advisable to destroy guns from a non-firing zone, and hit grenade launchers with their own weapons.

12. Half of the levels are completed by a duel with a maniac. On the first level, you just need to run past the boxes with explosives, on the third, you need to drive Simon away by shooting and provoke him to explode the room (when jumping from the stairs, catch him on the platform he has chosen). In the final battle, both the Phoenix and the lift it controls are only vulnerable when frozen.

13. At a low level of difficulty (the number of lives and continues, as well as the hero’s stamina depends on his choice), the game will end at the seventh stage. Of course, the most attractive gradation is total demolition, since it is closest to reality (at the beginning the hero has only one life, and he loses it instantly when hit by a grenade or laser beam) and forces him to globally merge with the character, to fully use his abilities. If you can complete all levels in this mode, at normal difficulty levels you are unlikely to lose at least one continuation! It's a pity, but the final cutscene does not commemorate this feat...

CONTROL

A - throw a grenade; B - shooting;

C - jump, on plane stages - shooting backwards.

SECRETS

1. Switching stages - on pause, left, right, A, B, B.

2. Last level (EASY): GL9 C92 FGM.

3. While paused, press left, A, B, A, right - increase life.

4. On the first level, if you jump from the house (on which you land) to the left to the end of the screen, you will take a life.



Random articles

Up